module Base
{
	model fhqMZWheel_KeiTruckL
	{
		mesh = vehicles/vehicles_WheelfhqMZStandard195,
		texture = vehicles/vehicle_fhq92EconolineWheel,
		invertX = FALSE,
		scale = 0.32,
	}
	model fhqMZWheel_KeiTruckR
	{
		mesh = vehicles/vehicles_WheelfhqMZStandard195,
		texture = vehicles/vehicle_fhq92EconolineWheel,
		invertX = TRUE,
		scale = 0.32,
	}
	model fhq90SuzEvery_Body
	{
		mesh = vehicles/vehicle_fhq90suzevery|fhqSuzEvery,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.48,
	}
	model fhq90SuzEvery_Door_L
	{
		mesh = vehicles/vehicle_fhq90suzevery|fhqSuzEvery_DoorL,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.48,
	}
	vehicle fhq90SuzEvery
	{
		mechanicType = 1,
		offRoadEfficiency = 0.8,
		engineRepairLevel = 3,
		playerDamageProtection = 0.8,
		engineRPMType = van,

		model
		{
			file = fhq90SuzEvery_Body,
			scale = 1.8200,
			offset = 0.0000 -0.0275 0.0000,
		}

		spawnOffsetY = 0.12999995,

		skin
		{
			texture = Vehicles/vehicle_fhq90SuzEvery_shell,
		}

		textureMask = Vehicles/vehicle_fhq90SuzEvery_mask,
		textureLights = Vehicles/vehicle_fhq90SuzEvery_lights,
		textureDamage1Overlay = Vehicles/Veh_Blood_Mask,
		textureDamage2Overlay = Vehicles/Veh_Blood_Hvy,
		textureDamage1Shell = Vehicles/Veh_Damage1,
		textureDamage2Shell = Vehicles/Veh_Damage2,
		textureRust = Vehicles/Veh_Rust,

		sound
		{
			engine = VehicleEngineVan,
			engineStart = VehicleEngineVan,
			engineTurnOff = VehicleEngineVan,
			horn = VehicleHornVan,
			ignitionFail = VehicleIgnitionFailVan,
		}

		extents = 0.7033 0.7582 1.5495,
		mass = 680,
		physicsChassisShape = 0.7033 0.7582 1.5495,
		centerOfMassOffset = 0.0000 0.3681 0.0165,
		shadowExtents = 0.7008 1.6063,
		shadowOffset = 0.0000 0.0000,
		engineForce = 2550,
		engineLoudness = 90,
		engineQuality = 75,
		maxSpeed = 75f,
		gearRatioCount = 4,
		stoppingMovementForce = 2.0f,
		rollInfluence = 0.7f,
		steeringIncrement = 0.03,
		steeringClamp = 0.3,
		suspensionStiffness = 50,
		suspensionCompression = 3.83,
		suspensionDamping = 2.88,
		maxSuspensionTravelCm = 18,
		suspensionRestLength = 0.35f,
		wheelFriction = 1.5f,
		frontEndHealth = 150,
		rearEndHealth = 150,
		seats = 6,

		wheel FrontLeft
		{
			front = true,
			offset = 0.3022 0.0000 0.4286,
			radius = 0.12f,
			width = 0.15f,
		}

		wheel FrontRight
		{
			front = true,
			offset = -0.3022 0.0000 0.4286,
			radius = 0.12f,
			width = 0.15f,
		}

		wheel RearLeft
		{
			front = false,
			offset = 0.3022 0.0000 -0.4505,
			radius = 0.12f,
			width = 0.15f,
		}

		wheel RearRight
		{
			front = false,
			offset = -0.3022 0.0000 -0.4505,
			radius = 0.12f,
			width = 0.15f,
		}

		template = PassengerSeat6,

		passenger FrontLeft
		{
			position inside
			{
				offset = 0.1374 0.2747 0.3571,
				rotate = 0.0000 0.0000 0.0000,
			}

			position outside
			{
				offset = 0.4945 -0.1154 0.2692,
				rotate = 0.0000 0.0000 0.0000,
				area = SeatFrontLeft,
			}
		}

		passenger FrontRight
		{
			position inside
			{
				offset = -0.1374 0.2747 0.3571,
				rotate = 0.0000 0.0000 0.0000,
			}

			position outside
			{
				offset = -0.4945 -0.1154 0.2692,
				rotate = 0.0000 0.0000 0.0000,
				area = SeatFrontRight,
			}
		}

		passenger MiddleLeft
		{
			position inside
			{
				offset = 0.1374 0.2857 -0.1648,
				rotate = 0.0000 0.0000 0.0000,
			}

			position outside
			{
			}
		}

		passenger MiddleRight
		{
			position inside
			{
				offset = -0.1374 0.2857 -0.1648,
				rotate = 0.0000 0.0000 0.0000,
			}

			position outside
			{
				offset = -0.5165 -0.1154 0.0824,
				rotate = 0.0000 0.0000 0.0000,
				area = SeatMiddleRight,
			}
		}

		passenger RearLeft
		{
			position inside
			{
				offset = 0.1374 0.2857 -0.4725,
				rotate = 0.0000 0.0000 0.0000,
			}

			position outside
			{
			}
		}

		passenger RearRight
		{
			position inside
			{
				offset = -0.1374 0.2857 -0.4725,
				rotate = 0.0000 0.0000 0.0000,
			}

			position outside
			{
			}
		}

		area Engine
		{
			xywh = 0.0000 0.9615 0.7033 0.3407,
		}

		area TruckBed
		{
			xywh = 0.0000 -0.9231 0.7033 0.3297,
		}

		area SeatFrontLeft
		{
			xywh = 0.5879 0.4615 0.4725 0.4725,
		}

		area SeatFrontRight
		{
			xywh = -0.5879 0.4615 0.4725 0.4725,
		}

		area SeatMiddleRight
		{
			xywh = -0.5879 -0.0330 0.4725 0.4725,
		}

		area SeatMiddleLeft
		{
			xywh = 0.5879 -0.0330 0.4725 0.4725,
		}

		area SeatRearRight
		{
			xywh = -0.5879 -0.4890 0.4725 0.4725,
		}

		area SeatRearLeft
		{
			xywh = 0.5879 -0.4890 0.4725 0.4725,
		}

		area GasTank
		{
			xywh = -0.5879 0.2363 0.4725 0.4725,
		}

		area TireFrontLeft
		{
			xywh = 0.5879 0.4615 0.4725 0.4725,
		}

		area TireFrontRight
		{
			xywh = -0.5879 0.4615 0.4725 0.4725,
		}

		area TireRearLeft
		{
			xywh = 0.5879 -0.4505 0.4725 0.4725,
		}

		area TireRearRight
		{
			xywh = -0.5879 -0.4505 0.4725 0.4725,
		}

		template = Trunk/part/TruckBed,

		part TruckBed
		{
			itemType = Base.SmallTrunk,
		}

		template = Seat/part/SeatFrontLeft,
		template = Seat/part/SeatFrontRight,
		template = Seat/part/SeatMiddleLeft,
		template = Seat/part/SeatMiddleRight,
		template = Seat/part/SeatRearLeft,
		template = Seat/part/SeatRearRight,

		part SeatRear*
		{
			door =,
		}

		part Seat*
		{
			table install
			{
				skills = Mechanics:2,
				recipes = Intermediate Mechanics,
			}

			table uninstall
			{
				skills = Mechanics:2,
				recipes = Intermediate Mechanics,
			}
		}

		template = GloveBox,
		template = GasTank,

		part GasTank
		{
			install
			{
				skills = Mechanics:7,
				recipes = Intermediate Mechanics,
			}

			uninstall
			{
				skills = Mechanics:7,
				recipes = Intermediate Mechanics,
			}
		}

		template = Battery,
		template = Engine,
		template = Muffler,

		part Muffler
		{
			table install
			{
				recipes = Intermediate Mechanics,
			}

			table uninstall
			{
				recipes = Intermediate Mechanics,
			}
		}

		template = EngineDoor,

		part EngineDoor
		{
			anim Open
			{
				sound = VehicleHoodOpenVan,
			}

			anim Close
			{
				sound = VehicleHoodCloseVan,
			}

			table install
			{
				recipes = Intermediate Mechanics,
			}

			table uninstall
			{
				recipes = Intermediate Mechanics,
			}
		}

		part Heater
		{
			category = engine,

			lua
			{
				update = Vehicles.Update.Heater,
			}
		}

		part PassengerCompartment
		{
			category = nodisplay,

			lua
			{
				update = Vehicles.Update.PassengerCompartment,
			}
		}

		template = Windshield/part/Windshield,
		template = Windshield/part/WindshieldRear,

		part Windshield*
		{
			table install
			{
				recipes = Intermediate Mechanics,
			}

			table uninstall
			{
				recipes = Intermediate Mechanics,
			}
		}

		part WindshieldRear
		{
			table install
			{
				requireInstalled = DoorRear,
			}
		}

		template = Window/part/WindowFrontLeft,
		template = Window/part/WindowFrontRight,
		template = Window/part/WindowMiddleLeft,
		template = Window/part/WindowMiddleRight,

		part WindowMiddleLeft
		{
			area = GasTank,
			parent =,

			table install
			{
				requireInstalled =,
			}
		}

		part Window*
		{
			table install
			{
				recipes = Intermediate Mechanics,
			}

			table uninstall
			{
				recipes = Intermediate Mechanics,
			}
		}

		template = Door/part/DoorFrontLeft,
		template = Door/part/DoorFrontRight,
		template = Door/part/DoorMiddleRight,
		template = Door/part/DoorRear,

		part Door*
		{
			anim Open
			{
				sound = VehicleDoorOpenVan,
			}

			anim Close
			{
				sound = VehicleDoorCloseVan,
			}

			anim Lock
			{
				sound = LockVehicleDoorVan,
			}

			anim Unlock
			{
				sound = UnlockVehicleDoorVan,
			}

			anim IsLocked
			{
				sound = VehicleDoorIsLockedVan,
			}

			table install
			{
				recipes = Intermediate Mechanics,
			}

			table uninstall
			{
				recipes = Intermediate Mechanics,
			}
		}
		
		part DoorFrontLeft
		{
			model Default
			{
				file = fhq90SuzEvery_Door_L,
			}
		}
		
		part DoorFrontRight
		{
			model Default
			{
				file = fhq90SuzEvery_Door_R,
			}
		}

		part DoorRear
		{
			anim Open
			{
				sound = VehicleTrunkOpenVan,
			}

			anim Close
			{
				sound = VehicleTrunkCloseVan,
			}

			table uninstall
			{
				requireUninstalled = WindshieldRear,
			}

			hasLightsRear = false,
		}

		template = Tire,

		part TireFrontLeft
		{
			model InflatedTirePlusWheel
			{
				file = fhqMZWheel_KeiTruckL,
				offset = 0.0000 0.0000 0.0000,
				rotate = 0.0000 0.0000 0.0000,
			}
		}

		part TireFrontRight
		{
			model InflatedTirePlusWheel
			{
				file = fhqMZWheel_KeiTruckR,
				offset = 0.0000 0.0000 0.0000,
				rotate = 0.0000 0.0000 0.0000,
			}
		}

		part TireRearLeft
		{
			model InflatedTirePlusWheel
			{
				file = fhqMZWheel_KeiTruckL,
				offset = 0.0000 0.0000 0.0000,
				rotate = 0.0000 0.0000 0.0000,
			}
		}

		part TireRearRight
		{
			model InflatedTirePlusWheel
			{
				file = fhqMZWheel_KeiTruckR,
				offset = 0.0000 0.0000 0.0000,
				rotate = 0.0000 0.0000 0.0000,
			}
		}

		template = Brake,

		part Brake*
		{
			table install
			{
				skills = Mechanics:6,
				recipes = Intermediate Mechanics,
			}

			table uninstall
			{
				skills = Mechanics:6,
				recipes = Intermediate Mechanics,
			}
		}

		template = Suspension,

		part Suspension*
		{
			table install
			{
				skills = Mechanics:6,
				recipes = Intermediate Mechanics,
			}

			table uninstall
			{
				skills = Mechanics:6,
				recipes = Intermediate Mechanics,
			}
		}

		template = Radio,
		template = Headlight,

		physics box
		{
			offset = 0.0000 0.1648 0.0165,
			extents = 0.6813 0.3297 1.5714,
			rotate = 0.0000 0.0000 0.0000,
		}

		physics box
		{
			offset = 0.0000 0.4381 0.5021,
			extents = 0.6264 0.5495 0.3187,
			rotate = -40.0000 0.0000 0.0000,
		}

		physics box
		{
			offset = 0.0000 0.4780 -0.1014,
			extents = 0.6264 0.5495 1.0989,
			rotate = 0.0000 0.0000 0.0000,
		}

		physics box
		{
			offset = 0.0000 0.4991 -0.5402,
			extents = 0.6264 0.4396 0.3297,
			rotate = 13.0000 0.0000 0.0000,
		}

		attachment trailer
		{
			offset = 0.0000 0.0856 -0.7670,
			rotate = 0.0000 0.0000 0.0000,
			zoffset = -1.0000,
		}

		attachment trailerfront
		{
			offset = 0.0000 0.1293 0.7901,
			rotate = 0.0000 0.0000 0.0000,
			zoffset = 1.0000,
		}
	}
}
